Migrating MSTS to a New Computer
to Train Simulator?...need help adding your locomotives to
WINDOWS 7 & KEYBOARD COMMANDS
Here's a helpful page addressing the keyboard commands in MSTS when using Windows 7 STEAM4ME
WINDOWS 7, SFW, and SFM
Windows 7 does not allow files to be written to any folder on your main drive without admin. authorization. Therefore, some of our favorite programs cannot save files to their respective folders. The solution is to 'Take Ownership' of those folders so the program can write to them. If you are having trouble 'Taking Ownership' of those folders, send an email to us for assistance.
Is Train Simulator
locking up, stuttering, or otherwise spazzing out, when loading in Vista?
Turn off any advanced graphics features(i.e., any filtering or buffering)
and try it again. You might even have to match your display resolution
to your settings in MSTS. Once you have it up an running, you can begin
to add in graphics features, one by one
SYSTEM PERFORMANCE TIPS
1. Locate the "train.exe" inside the Train Simulator folder (c:\Program Files(x86)\Microsoft Games\Train Simulator\train.exe)
2. Right click and choose Send to ..Desktop you can rename it if you like, so you can remember which one has time acceleration.
3. Now 'Right click' on it and choose 'Properties', at the top you should see the reference line saying TARGET:
at the end, add: /TIMEACCELERATION including the space
It should look like this: "c:\Program Files\Microsoft Games\Train Simulator\train.exe" /TIMEACCELERATION
Now load Train Simulator and start any activity.
press CTRL + T to accelerate time (up to 4x) and SHIFT + CTRL + T to decelerate back to normal
Stop train, apply some braking -while inside your cab, open train op view(F9), click on the locomotive you want to switch to and press 1. Reset your brakes with a full application and release.
DOOR ANIMATION(the modeler must create these animations on the shape first):
CTRL + 7 or 9 (open or close)
If you have
figured out how to hack your 'camcfg' file, there's another small tweak
that can improve the realism of the sim. The 'Spotter Cam' is cam 4 on
your keyboard, that changes to various random positions, ahead of train
Part of the
code for that camera entry in the camcfg file will adjust the height of
that camera. In the 'ObjectOffset' line you will find three 'x,z,y' values
that (upon load-up) refer to a center point on the lead engine. If each
of those values were (0 0 0), the camera would be at ground level looking
at the center of the engine(underneath the fuel tank).
'z' value is usually set at 3.0. The problem with that number
is that the spotter camera's perspective is 3 meters high, and nobody
is that tall. A value of 1.75 would be closer to an average person's height,
or half of that if you were in a car, or sitting down. Another point to
consider is that railroad grade in North America is typically higher than
ground level, so that 'z' value could be as low as 1.3 to compensate for
the fact that default MSTS does not have an elevated 'rail bed', and the
rails are basically flush with the ground. The terrain ultimately decides
the placement of the Spotter Cam, and will place you up on a hill side
etc., but at least when you are at track level, your height will be more
you want to try changing this value, open your 'camcfg' file (in the 'GLOBAL'
folder of the Train Simulator program folder) using 'wordpad'.
Here is what that camera's entry looks like, with the 'z' value in red:
camera ( CamTypeSpotter
CamType ( CamTypeSpotter CamControlFull )
Fov ( 45 )
ZClip ( 1.5 )
WagonNum ( 0 )
ObjectOffset (0.0 1.75 0.0 )
the CAB CAM:
The Cab Cam
is for the cabview. It's the first camera entry in your 'camcfg' file,
and if you change the 'Fov' value from the default value(as MSTS Bin did),
it will skew the outside world, as it appears from inside the cab, and
the front of the locomotive might appear to be off the track. Open your
'camcfg' file and 'hack it back'...
camera ( CamTypeCab
CamType ( CamTypeCab CamControlViewSwitch )
CamaraOffset ( -0.51231 4.28496 10.0387 )
Fov ( 60 )
ZClip ( 0.5 )
WagonNum ( 0 )
SHINE, OR NOT TO SHINE:
If for any
reason you would like to change the specular lighting(surface shine) of any of our models,
'Shape File Manager' will do the trick. Paul Gausden created Shape File
Manager for just that reason. It can be downloaded from many websites,
but www.train-sim.com is the one most familiar(do
a search for 'Shape File Manager' in the file library - if
you haven't purchased a first-class membership to Train-sim...it's worth
After you uncompress
one of our shape files in 'SFM', you will see all the objects that make
up the locomotive's shape. Objects that usually have a 'HiShine' value,
have the names 'HOOD, CAB, ROOF' etc. A 'Normal' lighting value may be
what you want here. 'LoShine' is a higher specular lighting value than
'Normal'. Number boards and cab interiors always have a 'HlfBrt' lighting
value on our locomotives, so don't change those.
...to be continued
addition locomotive releases are available for several locomotive sets.
Check the Special Additions page