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Freight Cars

UD18
U25B prototype
U25B Demonstrators
U25B
U25C
U28B
U30B
U30C
U33B
U33C
U36B
U36C
U23B
U18B
 
B30-7
B36-7
C30-7
C36-7
 
C39-8
B40-8
8-40C
8-40CW
 

9-40CW
9-44CW
AC4400CW
AC6000CW
ES44AC

 

MP-15
GP-30
GP-40
GP-50
SD40-2
SD40T-2
SD-50
SD-60
SD60M
SD70MAC
SD75M


Do you need a CD for your order?

CD order page
Buy Train Simulator
Buy Train Simulator
Get Bin
Get Bin for MSTS
 
 
Auto Train 1 Download
Auto Train 2 Download

Flashing Rear End Device
Download>

Diesel Smoke 2 >Download (works for Open Rails too)

MSTS Full-Control cam file>Download


User Repaints of Diesels West Locomotives

 
More freeware can be found on our Rolling Stock page
YouTube videos on display...
More freeware can be found on our Rolling Stock page

Helpful Tips:
System Performance
Migrating MSTS to a New Computer
Looking for Bin?

New to Train Simulator?...need help adding your locomotives to Train Simulator?
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WINDOWS 7 & KEYBOARD COMMANDS
Here's a helpful page addressing the keyboard commands in MSTS when using Windows 7
STEAM4ME

WINDOWS 7, SFW, and SFM
Windows 7 does not allow files to be written to any folder on your main drive without admin. authorization. Therefore, some of our favorite programs cannot save files to their respective folders. The solution is to 'Take Ownership' of those folders so the program can write to them. If you are having trouble 'Taking Ownership' of those folders, send an email to us for assistance.

WINDOWS VISTA
Is Train Simulator locking up, stuttering, or otherwise spazzing out, when loading in Vista? Turn off any advanced graphics features(i.e., any filtering or buffering) and try it again. You might even have to match your display resolution to your settings in MSTS. Once you have it up an running, you can begin to add in graphics features, one by one

SYSTEM PERFORMANCE TIPS CLICK HERE

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BIN FUNCTIONS:

TIME ACCELERATION
1. Locate the "train.exe" inside the Train Simulator folder (c:\Program Files(x86)\Microsoft Games\Train Simulator\train.exe)

2. Right click and choose Send to ..Desktop you can rename it if you like, so you can remember which one has time acceleration.

3. Now 'Right click' on it and choose 'Properties', at the top you should see the reference line saying TARGET:

at the end, add: /TIMEACCELERATION including the space

It should look like this: "c:\Program Files\Microsoft Games\Train Simulator\train.exe" /TIMEACCELERATION

Now load Train Simulator and start any activity.

press CTRL + T to accelerate time (up to 4x) and SHIFT + CTRL + T to decelerate back to normal

CAB SWITCHING:
Stop train, apply some braking -while inside your cab, open train op view(F9), click on the locomotive you want to switch to and press 1. Reset your brakes with a full application and release.

DOOR ANIMATION(the modeler must create these animations on the shape first):
CTRL + 7 or 9 (open or close)

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SPOTTER CAM:

If you have figured out how to hack your 'camcfg' file, there's another small tweak that can improve the realism of the sim. The 'Spotter Cam' is cam 4 on your keyboard, that changes to various random positions, ahead of train movement.

Part of the code for that camera entry in the camcfg file will adjust the height of that camera. In the 'ObjectOffset' line you will find three 'x,z,y' values that (upon load-up) refer to a center point on the lead engine. If each of those values were (0 0 0), the camera would be at ground level looking at the center of the engine(underneath the fuel tank).

The middle 'z' value is usually set at 3.0. The problem with that number is that the spotter camera's perspective is 3 meters high, and nobody is that tall. A value of 1.75 would be closer to an average person's height, or half of that if you were in a car, or sitting down. Another point to consider is that railroad grade in North America is typically higher than ground level, so that 'z' value could be as low as 1.3 to compensate for the fact that default MSTS does not have an elevated 'rail bed', and the rails are basically flush with the ground. The terrain ultimately decides the placement of the Spotter Cam, and will place you up on a hill side etc., but at least when you are at track level, your height will be more accurate.

If you want to try changing this value, open your 'camcfg' file (in the 'GLOBAL' folder of the Train Simulator program folder) using 'wordpad'.

Here is what that camera's entry looks like, with the 'z' value in red:

camera ( CamTypeSpotter
CamType ( CamTypeSpotter CamControlFull )

Fov ( 45 )
ZClip ( 1.5 )
WagonNum ( 0 )
Description (Spotter_Cam)
ObjectOffset (0.0 1.75 0.0 )
)

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HACKING the CAB CAM:

The Cab Cam is for the cabview. It's the first camera entry in your 'camcfg' file, and if you change the 'Fov' value from the default value(as MSTS Bin did), it will skew the outside world, as it appears from inside the cab, and the front of the locomotive might appear to be off the track. Open your 'camcfg' file and 'hack it back'...

camera ( CamTypeCab
CamType ( CamTypeCab CamControlViewSwitch )

CamaraOffset ( -0.51231 4.28496 10.0387 )

Fov ( 60 )
ZClip ( 0.5 )
WagonNum ( 0 )
Description (Cab_Cam)
)

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TO SHINE, OR NOT TO SHINE:

If for any reason you would like to change the specular lighting(surface shine) of any of our models, 'Shape File Manager' will do the trick. Paul Gausden created Shape File Manager for just that reason. It can be downloaded from many websites, but www.train-sim.com is the one most familiar(do a search for 'Shape File Manager' in the file library - if you haven't purchased a first-class membership to Train-sim...it's worth it).

After you uncompress one of our shape files in 'SFM', you will see all the objects that make up the locomotive's shape. Objects that usually have a 'HiShine' value, have the names 'HOOD, CAB, ROOF' etc. A 'Normal' lighting value may be what you want here. 'LoShine' is a higher specular lighting value than 'Normal'. Number boards and cab interiors always have a 'HlfBrt' lighting value on our locomotives, so don't change those.

...to be continued

>>>Special addition locomotive releases are available for several locomotive sets. Check the Special Additions page

 
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